Five Nights at Frickbear's 3 Guide logoFive Nights atFrickbear's 3 Guide

Five Nights at Frickbear's 3 Full Walkthrough: Every Chapter in Order

Quick answer

Learn Fredsweeper and the shop first, choose manageable salvages, complete each route objective before Night 5, then use the post-game guides for trophies, presets, 40/20, and Infernal 47.

Complete route

Choose your current chapter.

Start Here

Main Run

Ending Routes

Post-Game

Before you start

This walkthrough follows the game's progression from the first office setup through every ending and post-game challenge. Each chapter keeps the information needed to act: controls, item effects, enemy counters, puzzle codes, failure conditions, and the next objective.

Use Easy/Jeremy for a first clear or an ending-focused run. Use Normal/Mike Schmidt when you are comfortable with two salvages per location. Hard/Vanessa raises the quota to three and unlocks Lunatic after any ending. Lunatic is a trophy challenge, not a requirement for seeing the story.

How to use the chapter directory

  1. Start with The Basics, Shop Items, and Fredsweeper before attempting a serious run.
  2. Follow the Main Run chapters in order whenever a new night, upgrade screen, or salvage location opens.
  3. Choose one ending route at a time until Evil, Good, and Money are recorded on the save.
  4. Finish with Ultimate, trophies, Custom Night, Frickbear Forty, and Infernal 47.

Route order for a clean save

Complete a Slacker run first while learning the roster. Use later runs for Evil, Good, and Money so each objective is easy to audit. After the save records those routes, begin Ultimate and combine the hidden salvages, Puppet masks, and Talbert Files in one run.

Do not select salvages only because they pay more. The chosen roster remains active in later nights and boss fights. Withered Freddy, Endo, Mangle, Shadow Bonnie, Nightmare Fredbear, Plushtrap, Funtime Freddy, and Funtime Foxy create several of the most punishing combinations.

Chapter navigation