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Frickbears 3 Custom Night: All 20 Challenge Presets

Beat all twenty Frickbears 3 Custom Night presets with setup orders, camera cycles, Lefty traps, Funtime Foxy timing, and no-powerup routes for the hardest challenges.

Quick answer

Learn the simple office presets first, use each gimmick preset to master its SP mechanic, then practice Demo Demons and Full Game Fiends before attempting A Bit of Everything without powerups.

Challenge menu and completion marks

Custom Night lets you set individual AI, night duration, and powerup options or choose one of twenty developer presets. Some characters expose an SP setting with a custom mechanic.

Custom Night challenge list The preset list is also the progression track for several trophies.

Presets 1–5

  1. Rabbit Season: listen for Springtrap movement, flash him backward, and remember Plushtrap after every monitor drop.
  2. Window Watchers: stay in the office and open cameras only to reset Puppet.
  3. Era of '87: clear Toy Freddy's high score while tracking Withered Freddy; once Toy Freddy is gone, remain in the office.
  4. Ladies' Night: collect Bittybabs without entering Mangle's noted feed, record Funtime Foxy's showtime, then trap Lefty around the four-minute point.
  5. Old Friends: keep temperature below five bars for Nightmare Fredbear, park on Puppet to exclude Mangle, and only flash Shadow Bonnie when Endo is absent.

Presets 6–10

  1. New Friends: collect Bittybabs, then close the right door before every 15-second boundary for Funtime Foxy. Visually resolve Funtime Freddy and listen for POPGOES. Block rewards plus Baby's tokens fund Chipper's Lumber.
  2. Even a Bear: clear Toy Freddy immediately while handling Withered Freddy and Nightmare Fredbear, then make only required Funtime Freddy checks.
  3. The Second Coming: beat Toy Freddy, trap Lefty, and cycle Springtrap movement with Scrap Baby warnings.
  4. Blind Mode: BB and Shadow Freddy SP remove flashlight and useful vision. The roster is deliberately sound-driven; wait for Sparky or Scrap Baby cues.
  5. Deafening: Music Man SP mutes audio. Check both hallways every five seconds, use token gain to confirm Freddy's block, scan for Toy Chica after every monitor drop, and use vent eyes plus visual warnings for the rest.

Presets 11–17

  1. Watchful Eye: Malhare SP allows one monitor flip. Open cameras once and never lower them. Resolve Toy Freddy, Lefty, and Baby during setup, then remember POPGOES and Springtrap positions.
  2. Gaming Hard: Toy Freddy SP requires eight high-score clears. Power and temperature are disabled, so focus entirely on the minigames.
  3. Paddle Ball Panic: Coffee remains active for a two-minute accelerating Pong game. Helpy distracts; Foxy at AI 1 punishes a power-out failure.
  4. The General's Challenge: Animdude SP requires fifteen troll-game levels with one life.
  5. Chipper's Revenge: Chipper SP raises Lumber to 300 tokens. Buy Golden Cupcakes if powerups are allowed; otherwise commit to Fredsweeper.
  6. Minute to Win It: clear Animdude first, collect twenty Bittybabs and four Minireenas while playing Coffee, clear Toy Freddy, then finish with Fredsweeper and Lumber before sixty seconds.
  7. LOLZHAX Shuffle: three random characters join each hour, producing eighteen by 5 AM. Reset a roster that adds Funtime Foxy or multiple incompatible threats early.

Minute to Win It camera pressure The one-minute preset rewards a strict task order rather than reactive play.

Demo Demons

Clear Fredsweeper immediately to remove Toy Freddy. Wait in the office until Puppet warns, then reset Puppet and push Springtrap back in the same camera cycle. If Mangle's note names either required feed, drop the monitor to make her move before entering it.

After pushing Springtrap, leave the selected feed on Pirate Cove before lowering the monitor. Foxy advances twice as slowly while the monitor is down with Pirate Cove selected, reducing his attacks from roughly every minute to every two minutes and saving enough power.

Demo Demons office state Endo, Mangle, Withered Freddy, and Shadow Freddy make unnecessary camera or flashlight actions especially costly.

Full Game Fiends

Collect Bittybabs first and trap Lefty. When Twisted Wolf, Plushtrap, and Dreadbear overlap after a monitor drop, resolve them in this exact order:

  1. click Twisted Wolf's disc;
  2. flash the right door for Plushtrap, who always chooses right during the overlap;
  3. feed Dreadbear.

Then face straight ahead to avoid Nightmarionne. Open cameras only for Scrap Baby or Funtime Freddy and close the right door just before every 15-second interval for Funtime Foxy. Keep temperature under five bars.

Full Game Fiends office The challenge becomes consistent once the three-threat office order is fixed.

A Bit of Everything

Low AI makes attack timing less predictable. Trap Lefty around 1:00–1:10, pair Springtrap checks with Puppet warnings, record Funtime Foxy's exact showtime, and never dismiss a rare POPGOES cue. Candy's ticking still means ten seconds remain even when it no longer aligns with a round clock boundary.

Completing this preset earns the Gold Star. Clearing all twenty without Death Coin earns Platinum Star; clearing all twenty without any powerup earns the Forbidden NPU trophy.

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